Cabinet Noir

dipping my toes into Godot

2025-07-28 • godot learning

After trying out a few game engines (Unity, Constructor etc) I’ve decided to finally start learning the basics of Godot. It’s a big learning curve, for sure. But what excites me is the idea that a game engine can act as a kind of “total art form.” It’s a space where I can bring together everything I enjoy: sound design, visual art, animation, and even a bit of coding.

I’m not necessarily aiming to make games. But the ability to combine all these creative threads in one place? That’s what pulls me in. So here we go. Day one. Let’s see where this takes me.

Category: gamedev

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